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Thread:
Creating 180 degree pano with PTGUI. How???
Creating 180 degree pano with PTGUI. How???
Posted: 3 Dec 2009 at 12:01 GMT
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Hi there,

I am experimenting a bit with 180 degree panoramas. Same things as full spherical except it takes just one picture (5D + Tokina 10-17 @12mm) and no stitching. The backside of the panorama remains black.

Saves walking with a tripod and I hope to get more 'spontaneous' moments with people that way. While still keeping much of the impressiveness of a full spherical panorama.

So far I used Realviz Stitcher which has no problem making a pano with just a single 180 fisheye picture. But Realviz Stitcher doesnt install on my Asus travel netbook, it needs a larger screen, 1024x600 doesn't work.

So I want to use PTGui, but I haven't found how to do it yet, it needs more than one fisheye pic to start doing a panorama I believe. Now I dont have much experience with PTGui so am I overlooking something??

I am hoping to keep it simple so without manual stitching etc.

Thanks!
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Q & A

Thread:
Showing single Fisheye pictures online.
Re: Showing single Fisheye pictures online.
Posted: 12 Aug 2009 at 21:17 GMT
updated: 12 Aug 2009 at 21:20 GMT
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So far Autodesk Stitcher Unlimited seems to most hassle free.. only I get a saturation change of the colour in the browser. Probably due to the colour settings.
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Thread:
Showing single Fisheye pictures online.
Re: Showing single Fisheye pictures online.
Posted: 12 Aug 2009 at 20:32 GMT
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How do you create the 6 cubefaces or even a single equirectangular image from one fisheye picture with PTGUI?

I keep getting a single square image...
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Thread:
Showing single Fisheye pictures online.
Showing single Fisheye pictures online.
Posted: 12 Aug 2009 at 14:39 GMT
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I want to show single fisheye pictures online.

At the moment I get a single picture from a Canon 5dm2 and a Tokina 10-17 at 12mm. Then after raw conversion it goes into Autodesk Stitcher Unlimited which makes the cube faces. Then Pano2VR makes it into a single Flash file.

All that to get something like this..
inaball.com/testing/bikes2.swf

Any ideas on simplifying this process? Is there a better viewer (that doesn't need a plugin)? What other software can make a single pic into cube faces easily?

(I am planning a trip abroad taking picture of pretty chaotic places. So I like the ability to look around and zoom in to use all the resolution available. But I can't use a tripod and so I don't need stitching.)
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Q & A

Thread:
Max cube size for Flash panorama
Re: Max cube size for Flash panorama
Posted: 9 Aug 2009 at 22:07 GMT
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I do notice that all straight lines in the pano2vr2.0 b3 version come out jagged. So I guess I will stick to sharpening and bringing it back to 2880 in the latest 2.3.
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Thread:
Max cube size for Flash panorama
Re: Max cube size for Flash panorama
Posted: 9 Aug 2009 at 19:18 GMT
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Well, Pano2VR 2.0 beta 3 can make larger cube faces. For a standard 5D m2 picture at 12mm it comes at 3506x3506.

Only with 3506 the flash file size balloons to a whopping 21.9 megabytes, where it is 5.3 megabytes for 2880 cube faces.

I guess when you keep the original suggested size it doesn't do the image compression. When I make the cube size 3500 the file size goes to 7 MB

I am just trying to keep as much of the original image's resolution.
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Thread:
Max cube size for Flash panorama
Re: Max cube size for Flash panorama
Posted: 8 Aug 2009 at 17:44 GMT
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I will look into krpano, although I hope to do it in Pano2VR. Keeping it as simple as possible, one flash file. It is only just above the max so I don't really want to go to a new viewer.

That pano is massive and works nice, even the reflection in the window looks real!
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Thread:
Max cube size for Flash panorama
Re: Max cube size for Flash panorama
Posted: 8 Aug 2009 at 17:08 GMT
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But in my favourite Pano2VR I can't do it, it limits the size to 2880 automatically. No solution to that? FPP has no such problem?

I am trying to show single fish-eye pics, about 2/5 of a full spherical panorama. So I could do with some more detail since it is available in the original pictures. I am looking to get 3500x3500.

Adriaan
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Q & A

Thread:
Max cube size for Flash panorama
Max cube size for Flash panorama
Posted: 8 Aug 2009 at 16:22 GMT
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Hi,

I am trying to make a pretty big panorama that loads in a single go. But I see the cube size in Pano2VR is limited to 2880.

Any way to make bigger panorama's with Pano2VR? I heard the limit was introduced in Pano2VR 2.0 b4, but I tried 2.0 beta 2 and it was still limited. Should I try other software?

I need about 3500.. Are there problems for normal users to view these?

Thanks!
Adriaan
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Forum:
Q & A

Thread:
Anyone ever tried the Sigma 8mm with a 1.4 extender on a full frame 5D?
Re: Anyone ever tried the Sigma 8mm with a 1.4 extender on a full frame 5D?
Posted: 21 Jul 2009 at 20:24 GMT
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That is exactly the point, although my hope was it would give a final picture with more detail. So the extra shots wouldn't be wasted effort.

It is just that on 8mm you don't make much use of the 5D's 21mp resolution. I like the 180 degree view the 8mm gives when people are involved. But for static subjects I could have a smaller angle and take more shots.

Space saving I mean I wouldn't need to carry another lens (tokina 10-17) and another ring on the Nodal ninja R1.
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Q & A

Thread:
Anyone ever tried the Sigma 8mm with a 1.4 extender on a full frame 5D?
Re: Anyone ever tried the Sigma 8mm with a 1.4 extender on a full frame 5D?
Posted: 21 Jul 2009 at 15:41 GMT
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nobody ever tried this?
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Q & A

Thread:
Limiting the viewable area to a half sphere? Which viewer?
Re: Limiting the viewable area to a half sphere? Which viewer?
Posted: 20 Jul 2009 at 16:24 GMT
updated: 20 Jul 2009 at 16:30 GMT
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Yes, but the idea is to take single pictures with just the 5D camera and the 8mm lens. So no tripod, rotator, no stitching, NN R1 etc.

You may not get a full spherical picture but it can still be pretty good, especially with people. More like normal photography. If only I had a good way to show it..
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Thread:
Limiting the viewable area to a half sphere? Which viewer?
Re: Limiting the viewable area to a half sphere? Which viewer?
Posted: 20 Jul 2009 at 15:04 GMT
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Have a look here.. I put the edges at a quite wide 110 degrees from the middle. If you move around it gets bumpy around the edges..

www.inaball.com/testing/limiting.swf
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Thread:
Limiting the viewable area to a half sphere? Which viewer?
Re: Limiting the viewable area to a half sphere? Which viewer?
Posted: 20 Jul 2009 at 14:54 GMT
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I use the 2:1 picture where the single 180 fisheye fills the middle.

Moving around makes it bump against all kund of borders when you limit the view, even when you make it quite big. All I want is that people don't get lost in the black space..
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Thread:
Limiting the viewable area to a half sphere? Which viewer?
Re: Limiting the viewable area to a half sphere? Which viewer?
Posted: 20 Jul 2009 at 13:13 GMT
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Ah thanks, I looked at it before but assumed it was about the viewing angle.

It does about what I want to do, but it creates a terrible bumping effect around the edges, no good at all.

I would prefer it moved to the edges and gently came to a stop. The edge of the picture is a smooth circle, moving to the edge of the viewing area should also work like a smooth circle. Now it works like it wants to stay within an imaginary square..
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