lookdigital
Posts: 145
Location: Poland
Registered: 21 May 2007
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VRSmarty version 1.0 is ready
Posted: 15 Jul 2011 at 8:17 GMT updated: 15 Jul 2011 at 8:21 GMT
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finally VRSmarty version 1.0 is ready
well, after a long time since the first usable version the version 1.0 is ready
please make some tests as I can still make changes under version 1.0 before the package is ready any feedback is very appreciated
here are some links for tests:
vrsmarty.com/avalon/ vrsmarty.com/podkotelnica/ tinyurl.com/6748vpo tinyurl.com/63489qh
this link: www.panoramaphotographer.com/comparisons/ doesn't work now my comparison link is working: tinyurl.com/6e3zyp6 it is hard to make real comparison without comparing with other players but at least you can get the feeling
soon some links may stop working as I am going to do some changes in file directory on the server
thanks
Darek
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etegration
Posts: 242
Location: Singapore
Registered: 28 Jan 2007
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Re: VRSmarty version 1.0 is ready
Posted: 5 Aug 2011 at 2:48 GMT
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can we know in a jiffy what are the advantages over any other players?
- HTML5? - iphone/ ipad support?
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lookdigital
Posts: 145
Location: Poland
Registered: 21 May 2007
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Re: VRSmarty version 1.0 is ready
Posted: 11 Aug 2011 at 19:49 GMT
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well at this moment vrsmarty doesn't support htm5 (and iThings), it will soon however
the advantage over other players will show soon when people start using it, just check up some demos and docs and samples I have made so far and judge it for yourself
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No One
Posts: 501
Location: Sri Lanka
Registered: 14 May 2004
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 3:34 GMT
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lookdigital said: well at this moment vrsmarty doesn't support htm5 (and iThings), it will soon however
the advantage over other players will show soon when people start using it,
Darek,
iOS support is a VERY big thing for commercial use at this time.
Both, KRPano and Pano2VR support iOS today. And FPP which is still the most powerful Flashed based player for non programmers has some ability to support iOS via third parties. This is not a small omission if you want a small market place to consider a new offering.
But almost equally as important are the tools, documentation and ease of switching or even adding a new player to one's offerings. That takes time, and time is money.
Most significant commercial photographers in the 360 space use a mix of technical skilled support persons to do the real work in post. The general audience/members at Panoguide is not that market.
I don't mean to disparage anyone here, but if you don't know already Panoguide in general is a forum for those new to 360 and hence don't really have a clue about extended post. No one is going to use it over other proven players without a very good set of reasons.
What are they? List them and be specific. Benefits, not technical speak that the folks in marketing don't understand and don't want to hear.
If you want to convert or sell VRSmarty to the commercial world, first change the name to something a bit more Professional too. Consult with a professional marketing person, VRSmarty is not going to work.
That's all for now, perhaps this will help an extremely talented programmer, which is what I believe you to be.
Cheers,
Robert
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DennisS
Posts: 1292
Location: Los Anglels, United States
Registered: 1 Sep 2007
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 4:04 GMT
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I agree with Robert.
Each time I see a post for VRSmarty, I think it is spam, just based on the name. Call it a bad first impression if you like. I just cannot take it seriously. I have not followed any link to the product and have no intention of doing so. VRSmarty? What kind of a professional name is that? There are already way too many great products on the market for hobbiests. Real pros do not have time to hang out in this forum. They are too busy out shooting and making money.
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lookdigital
Posts: 145
Location: Poland
Registered: 21 May 2007
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 4:14 GMT
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thanks, Robert, pity we didn't talk before the player got the name, now it is a name, but belive me this name tells more than you would think,
about players in general, yes, I agree that a good panorama player should do many things, one of them is iThings support, vrsmarty doesn't have it, but I am working on it, however this is not the only thing that a good player should do, if you search panoguide you will notice more of my posts, one of them is this: www.panoguide.com/forums/qna/9558/ Take a look at the links, play with the player and judge it for yourself if vrsmarty has more cons
I am a photographer, then I am a programmer, I created vrsmarty for myself as there is no player that could suit me, it has features you never dreamed about and there is no flash player that could do the same, and I mean it, but I guess only working tours will convince others that vrsmarty is worth something
maybe it will die, or maybe not, time will show, soon I will only invite people to give it a try and judge it for themselves
if it doesn't pay for itself, I'll just be happy using it myself
Denis, soon, there will be no more posts about the VRSmarty player, sorry to spam your forum
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No One
Posts: 501
Location: Sri Lanka
Registered: 14 May 2004
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 4:50 GMT
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Darek,
VRsmarty has no brand identification or recognition now, get a professional to help rename it now if you want to grow.
And stop providing links to something, list the benefits/reasons to try inline. They have to be significant, like no shimmer on a netbook.
Learn to market, your photography skills are not relevant here, it's the player, and the tools that allow other photographers and there staff/contractors to create great 360's.
If you continue to market your product as you are now, you will be the only one using it.
And that would be a shame as I'm confident you have produced a very good product, but it takes an extraordinary effort to get it noticed and adapted in today's over saturated market.
I hope the best for your efforts as the 360 tools market is quite a leap of faith since the best tools all depend on a single programmer.
cheers,
Robert
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Terry Montague
Posts: 342
Location: Boise Idaho, United States
Registered: 31 Oct 2008
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 4:52 GMT updated: 12 Aug 2011 at 4:58 GMT
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Deniss, that is awfully judgmental considering your admission. You may not like the name but give me a break. Who cuts down someone's product without even clicking a link to it? You have time to write a useless critique but not enough time to visit the site before you do so? What kind of lazy criticism are you offering up here? "There are already way too many great products on the market for hobbyists?" 10 seconds on his website and you would be able to determine that this was anything but a hobbyist tool, from the looks of it it is a hand coders dream.
Darek, if the name is not an option to change then so be it. IMO that is nothing that should stop a superior player from doing well. I believe Robert has some good advice and I think we would like to see a clear demonstration of the abilities of the new player. Take a tip from Krpano and include all features in a single link. Multiple links demonstrating various features tend to loose the interested party quickly. iDevice is becoming more and more important so hopefully that would be a priority for you. Your website would be much easier to navigate if you spent some time organizing the material and even using some graphics.
If you are going to swing the panoguide crowd you will want to have a complete GUI. Simple as that. Because of the forums appeal to beginners they will want something a beginner can tackle without a prescription of Xanax and/or 5 years of programming experience.
Keep your head up, listen for constructive criticism and talk to other people in the VR industry and ask them what they want in a program.
Best of luck, -Terry
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DennisS
Posts: 1292
Location: Los Anglels, United States
Registered: 1 Sep 2007
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 5:45 GMT
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Terry,
Remember the Chevy Nova back in the 70's? It was a huge success here in the US. Know why it failed in Mexico and other spanish speaking countries? Nova means No Va, or does not go. OOPS! Naming your product is everything. 1st impressions are the most difficult to change.
Just giving my honest opinion. This forum has fallen victim to heavy spam attacks in the past. Until members start praising the features, I have no interest in following links to what might be even more spam. If this product is a legitimate player in the VR field, it will thrive and hobbyists as well as pros will gravitate towards it.
"Keep your head up, listen for constructive criticism and talk to other people in the VR industry and ask them what they want in a program."
Very sound advice. I hope the author of VRSmarty listens.
Dennis
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Terry Montague
Posts: 342
Location: Boise Idaho, United States
Registered: 31 Oct 2008
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 6:00 GMT updated: 12 Aug 2011 at 6:01 GMT
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Touché, but then explain Hyundai? Worst name for a car company since "Saturn" and they are doing huge business.
As anyone in this industry knows starting your own business is massively hard work. Let's just give Darek here some help, with honest (but informative) criticism. If Darek is able to create a tool for us, that helps us, that is better than the rest, we all win.
-Terry
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lookdigital
Posts: 145
Location: Poland
Registered: 21 May 2007
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 7:19 GMT updated: 12 Aug 2011 at 7:21 GMT
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yes, I am listing, I didn't want to name the player "dcpano"...
Denis, I gave one link with hundred of links in it: vrsmarty.com/docs_and_samples/ but I guess this is still not the right thing
if I end up using it myself, pity, but at least, I'll have a tool that no-one has on the other hand, I am used to that most people just love their own things and do not want to drop a line even if they see something like this: lookdigital.pl/lazienki_krolewskie_2429/
anyway, I shall finish the docs today, hopefully I need no more than a week to set up the webpage and the first public release
I will let you all know when that happens and I will stop spamming this forum, people who are interested will find the way to the download link
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DorinDXN
Posts: 2853
Location: Timisoara, Romania
Registered: 14 Nov 2006
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 7:49 GMT updated: 12 Aug 2011 at 8:03 GMT
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Hi Darek, waiting for a the public release. I'm sure many will check it out, and if is good the word will spread. About the name, maybe it just look innapropriate because is just a name now, once there will be value in it, mean users, panoramas, it means will take some time, it will be familliar. Also you you can think of a forum for support where you and experienced users will answer.
BTW the Nova story is an urban legend, not true, simply used to describe some cultural difference .. GM marketers discussed the possibility of confusion with the name, but "they kept the name and it sold very well. ... I think that the word is sufficiently incorporated into the language as meaning 'new' — as in 'bossa nova' — that the criticism isn't valid .. read more here spanish.about.com/cs/culture/a/chevy_nova.htm
cheers, Dorin
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lookdigital
Posts: 145
Location: Poland
Registered: 21 May 2007
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Re: VRSmarty version 1.0 is ready
Posted: 12 Aug 2011 at 8:01 GMT
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thanks Dorin, this is exactly my hopes, when people see what the player can do - they will appreciate it, when they appreciate it - they will understand the name
one link more to prove in some way that the player is at least worth trying out: wirestam.com/panos/vrs/doc/ someone has already appreciated the player...
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No One
Posts: 501
Location: Sri Lanka
Registered: 14 May 2004
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Re: VRSmarty version 1.0 is ready
Posted: 13 Aug 2011 at 1:37 GMT
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Darek,
Your product looks quite interesting, and it's really up to you, not others, if it grows or is used much.
After looking at your web site and reviewing this thread it is apparent to me that you have a limited understanding of how sales and marketing work in a broad perspective.
As one that likes to support and encourage ALL 360 engines of worth/use I can only hope that you realize just how helpful a professional skilled in marketing could be to your efforts.
Good Luck, and at some point I'll probably buy a license if for no other reason than to review it and in a very small way support your efforts.
Best regards,
Robert
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makiedog
Posts: 37
Location: United States
Registered: 10 Jul 2008
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Re: VRSmarty version 1.0 is ready
Posted: 13 Aug 2011 at 4:38 GMT
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Darek,
Don't be discouraged, you have a good thing going. It is obvious to me, the biggest value propositioin for VRSmarty is its easy and seamless AS3 integration capability, which means Flash coders and developers should be your biggest audience, not some judgeamental folks who get hung up on a name. If it is good, I'll use it even if it has no name
Since the product is endorsed by Tommy the Saint, I would feature that prominently if I were you.
One of the only reasons folks hang on to FPP, despite its rather stagnant developmental status, is because of Tommy's plug-ins. Now that all or most of those plg-ins are ported to VRSmarty, you should be on an almost equal footing with FPP, which is a great start.
Your next step should be articulating all the remaining differences against FPP, including multi-res. I think both products appeal to the same audience.
Pat L
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