fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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DevalVR to view MOV files
Posted: 22 Sep 2005 at 19:57 GMT updated: 27 Sep 2005 at 22:45 GMT
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Hi all,
I have developed the support for QTVR format in the last version of the DevalVR plugin.
By now, it supports cubic panoramas with one tile per face, preview option too. I'm working in tiled faces now.
This is the basic HTML code to view a MOV file with DevalVR:
<OBJECT style="WIDTH: 600px; HEIGHT: 400px" height="400" width="600"
codeBase="http://www.devalvr.com/instalacion/plugin/devalocx.cab
#version=0,2,7,0
classid=clsid:5D2CF9D0-113A-476B-986F-288B54571614">
<PARAM NAME="src" VALUE="panorama.mov">
<EMBED PLUGINSPAGE="http://www.devalvr.com/instalacion/plugin/install.html"
TYPE="application/x-DevalVRX"
src="panorama.mov">
</EMBED></OBJECT>
The plugin CAB has ~180KB (installing through the browser), or you can download the installer program in www.devalvr.com/install (~210KB)
This is the stand-alone viewer: www.devalvr.com/descargas/dps/player.zip
The plugin doesn't require DirectX or OpenGL. It works in Windows operating systems, in all browsers (IE, Firefox, Opera, Netscape...).
The viewer is free, you can use it to view your MOV files without QT.
I will add more QT features (tiled faces), and other panoramic types as cylindrical, in future versions.
regards 
fiero www.devalvr.com
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 22 Sep 2005 at 20:17 GMT updated: 27 Sep 2005 at 22:47 GMT
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Sorry, this is a better code to test:
<OBJECT id="DEVALVR1" codeBase="http://www.devalvr.com/instalacion/plugin/devalocx.cab
#version=0,2,7,0
classid=clsid:5D2CF9D0-113A-476B-986F-288B54571614"
style="WIDTH: 600px; HEIGHT: 400px" width="600" height="400">
<PARAM NAME="src" VALUE="panorama.mov">
<EMBED NAME="DEVALVR1" TYPE="application/x-DevalVRX"
PLUGINSPAGE="http://www.devalvr.com/instalacion/plugin/install.html"
width="600" height="400"
src="panorama.mov">
</EMBED>
</OBJECT>
regards
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bigdaystudio
Posts: 36
Location: singapore,
Registered: 7 Sep 2005
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Re: DevalVR to view MOV files
Posted: 22 Sep 2005 at 22:46 GMT
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Thank you so much for sharing your viewer, cani check if the user does not have the plugin, will he be prompted to install? thanks ys
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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michael przewrocki
Posts: 720
Location: basel, Switzerland
Registered: 19 Nov 2004
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Re: DevalVR to view MOV files
Posted: 23 Sep 2005 at 3:08 GMT
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i had twice problems. maybe both times in winme. maybe one has to reboot before installing the plugin.above all if you were just surfing for quite a long time. twice my harddrives(i have different ones) or windows(twice winme?) was blocked when the plugin had ben installed. image was not loaded. 1. in firefox, allow the site to install the plugin. you will see that this site(procedure had been blocked. images are loading very quickly. 3d topographic maps(use anaglyph glasses) are sensational. you can fly around in real 3d-stereo. you need at least 512 mb ram. fiero you are great. if a dual-image(freeviewing)-solution will be offered then you are the 3d-stereo-king forever. see the stereobee-solution i use here: www.3dpanimages.tk or directly to my 3d-aeropan here: www.europanorama.tk
if you could give is some more instructions about the codes. we are not hmtl-professinals. where are instructions how to setup everything for our websites?
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 23 Sep 2005 at 8:19 GMT
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hi Michael,
It is strange that the system orders you to restart, in all ways I'm working to solve all the possible inconveniences.
To see the maps it is not necessary so much ram, I think that 256 MB is well, but a quick computer is better. You can see another new example here: www.devalvr.com/paginas/galeria/ejemplo.html?tipo...
You can use this program to generate the HTML code to see MOV files: www.devalvr.com/descargas/dps/devalpanoramastudio... - Select the "Publish HTML" tab - Introduce the name of the MOV file in the "DVL file" box - Select the name for the file in "HTML File" button - And push the "Publish HTML" button to create the file.
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 23 Sep 2005 at 8:40 GMT
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For the MOV files, the default (initial) zoom, default rotations, and rotation limits are defined in MOV file, and have priority over the HTML parameters
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Andrey Ilyin
Posts: 565
Location: Moscow,
Registered: 8 Dec 2004
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Re: DevalVR to view MOV files
Posted: 23 Sep 2005 at 13:21 GMT
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Good news.
This version of viewer is great! Even in it's current state it is useable for those who don't want to install QT. All it is need - hotspots support and tiling.
Did you post it at panotools.yahoo?
Switch to full screen still makes pano look much darker than non-full screen.
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 23 Sep 2005 at 16:51 GMT updated: 23 Sep 2005 at 16:52 GMT
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Hi Andrey, thanks for the comments. I've sent a post to panotools.yahoo now.
I promise to fix color profile lost soon...
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Andrey Ilyin
Posts: 565
Location: Moscow,
Registered: 8 Dec 2004
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Re: DevalVR to view MOV files
Posted: 24 Sep 2005 at 19:09 GMT
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Hi Fiero,
No sign of your geat viewer at the panotools.yahoo...
BTW, with all these problems caused by the huge size of QT installer, the organizers of WWP (geoimages.berkeley.edu/wwp.html) mentioned that it makes sence to find some alternative to QuickTime as the main viewer. If you manage to provide cylinder and tiling panos support you will have a good chance to promote your viewer.
Just an idea - contact WWP founders! Here is they yahoo goup: groups.yahoo.com/group/wwp/
Andrey
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 24 Sep 2005 at 20:00 GMT
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I sent a post yesterday, I don't understand what happens
I will look at the WWP group, thank you Andrey
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Andrey Ilyin
Posts: 565
Location: Moscow,
Registered: 8 Dec 2004
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Re: DevalVR to view MOV files
Posted: 25 Sep 2005 at 14:25 GMT
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You see, Fiero - a lot of positive feedback!
Here is the sample using your viewer: vr.1drey.com/var/deval.html
Didin't figure out yet how to make it fullscreen by html. Not so smooth as qtvr, but it is pretty big pano - 6000x3000. Or it is just me?
Andrey
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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Re: DevalVR to view MOV files
Posted: 25 Sep 2005 at 15:18 GMT updated: 25 Sep 2005 at 15:19 GMT
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>>>> Not so smooth as qtvr...
QT by default, doesn't apply filters when the image moves. And DevalVR , by default, apply bilinear filtering when the image moves. You can to verify it increasing the zoom. With the bilinear filtering, the movement is more slowly, less smooth. You can test the parameter filter=none: In the Deval Panorama Studio, "Publish HTML" tab, select "Render filter" = "none" Does this increase the smooth?
>>>> You see, Fiero - a lot of positive feedback!
Yes , thank you Andrey regards
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Andrey Ilyin
Posts: 565
Location: Moscow,
Registered: 8 Dec 2004
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Re: DevalVR to view MOV files
Posted: 25 Sep 2005 at 16:05 GMT
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Yes, the panning is faster if filtering is disabled. I guess if you want to spread your viewer as wide as possible, it is important to provede compartibility with QTVR content already existing in the net.
BTW, I can see my sample pano only in Firefox. I've copied the plugin in my Opera and IE proper plugin folders, but no luck - in Opera I saee only gray rectangle, in IE - only parts of outer frame, no image either.
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fiero
Posts: 254
Location: La Rioja, Spain
Registered: 6 Jul 2005
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